![]() ![]() It’s a mod that is meant to keep the game’s dungeons heavily populated in order to ensure that no dungeon becomes a boring cake-walk. These enemies are not randomly selected, and instead each enemy is paired with their appropriate dungeon type. Introduction: This mod essentially adds a “spawning system” that injects enemies into dungeons. Genesis Unleashed Leveled- Dungeon Spawns and Encounters Get the mod HERE or HERE (for Special Edition) 9. Similarly, dunmer and argonians may be seen among the imperials since the local Nords are exceptionally prejudiced toward them and their people. So now the Stormcloaks may have a few redguards in their ranks because of a civil war in Hammerfell where the redguards are fighting for their independence and thus may hold a grudge against the Empire. Lore Consideration: This mod takes existing lore into consideration when deciding which races go to which faction.So you won’t see orc vampires running everywhere or bandit camps that are primarily manned by non-nords. Realistic Racial Distribution: Despite this mod focusing on racial inclusion, it tries to set up these racial distributions in a way that still make sense given the setting.Racial Enemy Variety: Ever notice a few odd things? Like how every legionnaire is an Imperial, fire mages are almost always dunmer, and khajiiti vampires are practically unheard of? This mod ensures that from now on, almost every faction is prone to having at least some racial diversity.Increase racial variety among enemies and allies alike with this seemingly simple mod. So go get that too.Introduction: This mod seeks to add to the racial diversity of Skyrim by adding hundreds of NPCs to the vanilla lists. This will be compatible with anything that alters vanilla skills, classes, reflexes, AI, difficulty mods or additional clothes, Armor and weapons to the enemy resource pool.Īgain this will go perfect w/ my ETFF mod. To appease whatever freaky antics I find myself caught up in at the time. additionally I Altered about 5% of female faces to be attractive to me.re-exported all facegeoms correcting discolored heads for me in my game.removed forsworn armor entry for a mesh that wasn't included at the time I downloaded the original mod.Nitrogoose did an excellent job here but I figured I'd use other mods to increase difficulty. removed additional spawn points and locations.removed any and all race alterations and additional classes from the vanilla races.changed altmer (caster bandits) to bosmer archer/melee bandits because the altmer are "superior", and not among the common hoodlum types.Another appearance mod which tackles a different issue removed any changes made to vanilla enemies so it would work correctly with my ETFF mod.from the choice of 3 or 31? Which would give you your most options? Every time you enter a fort/dungeon or location, its like entering an ice cream parlor would you choose one that only has 3 flavors or one that has 31 flavors even if you could only afford 1 scoop. Let me explain for everybody in case they are still confused. No scripts, it does affect guards but you can still use diverse guards mod and such. ![]() But was impressed with the additional TES5edit randomly generated npcs added to the leveled-lists more classes and additional spawn points. I had discolored faces and I felt the mod was trying to do to much. unfortunately the mod out of the box wasn't working properly for me. Thank you Nitrogoose big fan of what you've done here. Leaving intact vanilla structure and allowing for other difficulty mods which may change enemy AI fighting tactics or equipment outfitting and such. What mods you use after that for difficulty is up to you.īasically this mod increases the odds for more varied appearance to the recycled Bethesda NPCs randomly chosen from the Leveled-lists to spawn. ![]() everybody has the same old skills as vanilla enemies. If you are looking for a combatant to run up and use the new skill of booger smearing across your face this is NOT the mod. 2,335 new Lore friendly Enemies added to the leveled lists for all levels and factions in addition to the vanilla enemies.
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