![]() ![]() Note: I saw your comment about it deleting the placeholder text. ![]() The maximum size is 1024px. The code I am using now is below and it only changes the Tag and layer for the client that instantiates the gameobject. I need the gameobject to change its layer and tag in runtime on photon Pun 2. = connectionString Ĭonfig.Save(ConfigurationSaveMode.Modified) ĬonfigurationManager.RefreshSection("connectionStrings") What is the best size for the app icon When the Type of AlternateIcon is set to Auto Generate, the icon will be automatically resized at build time, so there is nothing to worry about. Based on online research I found out Photon only ets you change the ViewID of an object not the object itself. The icon is changed when the user changes accounts via: Me.Icon New (Application. The only solution right now is to create Bitmaps with different rotation and then add/remove them periodically. You can use a workaround though - I'm working on a BlinkingMarker class where I have to adjust the opacity of the marker image at runtime. Yes, they are distinctly different icon files. Currently you can't change the marker at runtime, neither apply rotation to it. This replaces the existing connection string: Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None) ĬonnectionStringsSection section = config.GetSection("connectionStrings") as ConnectionStringsSection I can change the icon that windows displays on the taskbar at runtime. Select Mac in the Attributes inspector of AppIcon. I thought you might be missing the part where it sets the ConnectionString with the new value, like this: ConStrSettings.ConnectionString = (ConStrSettings.ConnectionString, connectionString) īut this leads to “ConfigurationErrorsException: The configuration is read only”. Check Your Understanding Create a second Asset Catalog entry named MacAppIcon. The docs are very clear on this issue -Icon A bitmap that's displayed in place of the default marker image. tIcon (BitmapDescriptor icon) is availble, previously I did remove and add marker to change color of it. In other words, this line: (ConStrSettings.ConnectionString, connectionString) I am able to change marker icons in runtime easily after updated to Google Play Services Rev 7, now. This method returns a new string with the replaced valued. I've rewritten a packaging profile here, the packaged program is normal, maybe you can try it (I'm packaging. So (…, …) is calling the string Replace(old, new) method. I just said that way you can try, build a shortcut for 'Demo.exe', and then modify the icon of this shortcut to run the program, you will find that the icon of the taskbar is the icon you just modified. Yes it can be done Currently its only available for Flutter. I tried your code, but it’s not updating the app.config.ĬonStrSettings.ConnectionString is a string. Have you ever wonder if the app icon can be changed on runtime in Flutter.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |